Showing posts with label Children of the Nile: Enhanced Edition. Show all posts
Showing posts with label Children of the Nile: Enhanced Edition. Show all posts

29 July, 2008

Steam updates

Here is the list of todays updates:
Children of the Nile
  • Made installation of the latest DirectX redistributable more robust
Team Fortress 2
  • Fixed team switches on Attack/Defense maps spamming the console
  • Fixed the Kritzkrieg not working on servers with crits turned off
  • Fixed some clipped localized strings in various in-game dialogs
  • Fixed several cases where files were synchronously loaded while the game was running
  • Fixed a shutdown crash in the material system
  • Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
  • Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels
  • Players killing themselves will now give a kill credit to the last enemy who damaged them
  • Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
  • Fixed players being killed and creating ragdolls during team switches
  • Fixed various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane
  • Removed health bonus from the Backburner
That last one is a big one. I hope the health was not you reason for choosing the Backburner...

23 July, 2008

Late Steam Updates

Sorry about the absents. For those interested here are the latest updates to hit Steam:
Children of the Nile
  • Lots of fixes for French, German, Italian, and Spanish where strings would be missing or have extra nonsense at the end of them. Cheats work again in French, German, and Italian. Some messages appearing with a "" marker in them have been taught to speak proper German
  • When running the game on Vista, you can now open scenario info screens without crashing, regardless of your user privileges. This will let you start a campaign or load a scenario without any of the fiddly rigamarole with properties and options you had to go through before
  • Fonts are now installed in-game if needed, fixing a problem where you'd lose most text and could crash if the game was updated without your machine being restarted
  • Steam achievements now work properly. IMPORTANT: On some machines, this will prevent you from running the game directly from the "steamapps/common/children of the nile" folder. You'll need to start the game from the Steam client, or use the client to create a shortcut (right-click on the game in "My Games", select "Create desktop shortcut", and move that shortcut wherever you like)
  • The latest version of DirectX is automatically installed if you need it when you first run the game


Audiosurf
  • Players can now easily experiment with custom game modes by
    combining special tags in song names. More info is available on the
    forums
    • [as-4lane] Play with 4 lanes
    • [as-monoonly] Mono characters required
    • [as-everybodymono] All characters have only 2 block colors
    • [as-lessgrey] Mono characters have less grey blocks
    • [as-allgrey] Mono characters have all grey blocks
    • [as-nogrey] Mono characters have no grey blocks
    • [as-monoptX] Base points for Mono characters (default 3)
    • [as-nostlth] Remove Stealth and cumulative hit bonuses
    • [as-swind] Sidewinder camera mode
    • [as-bankcam] Banking camera mode
    • [as-first] First-person camera mode
    • [as-caterp] Block caterpillars
    • [as-mszX] Minimimum match size (number for X)
    • [as-wbX] Percentage of white/black blocks
    • [as-mtX] Match collection ticks (default 10-25)
    • [as-prowsX] Puzzle row count (0-8)
    • [as-hidepuz] Play with an invisible puzzle grid
  • Fixed bug finding CD tracks in drives beyond the first

08 July, 2008

Children of the Nile: Enhanced Edition on Steam


Tilted Mill Entertainment has put Children of the Nile: Enhanced Edition on Steam. It is and updated version of the city sim with new content and Vista support. It is available world wide for $19.99

[Source]